// Fill out your copyright notice in the Description page of Project Settings.

#include "Isalong2.h"
#include "CWeaponHurtType.h"

int CWeaponHurtType::Bullet = 10;
int CWeaponHurtType::Hit = 11;
int CWeaponHurtType::Sword = 12;
int CWeaponHurtType::Effect = 13;
